Communication Nation

09 March 2006

When it's time to relax, play the sand game

Warning: It's addictive.

Keep in touch! Sign up to get updates and occasional emails from me.

Posted by Unknown at 12:12 PM
Email ThisBlogThis!Share to XShare to FacebookShare to Pinterest

No comments:

Post a Comment

Newer Post Older Post Home
View mobile version
Subscribe to: Post Comments (Atom)

If you liked this post, check out my books

Popular Posts

  • Who are you?
    According to Communication Nation's referrer logs, about 300 people a day are reading this blog. Like a lot of bloggers I am curious: Wh...
  • How to listen
    Great communicators are great listeners. They pay attention and ask questions until they gain a deep and textured understanding of whatever ...
  • Did You Know 2.0
    Would love to hear your thoughts on this.
  • The asynchronous conversation
    An experimental interview with Maish R. Nichani of elearningpost. If you've been reading this blog for awhile you know that Charlie Rose...
  • Are you sick of hearing about it?
    It's time for a Friday rant. I for one am sick of hearing about branding. Especially in the communications business, it seems like you c...
  • Seven steps to better presentations
    Adaptive Path's Jeffrey Veen offers Seven Steps to Better Presentations : 1. Tell stories. Seriously. People could care less about the...
  • What do you want?
    What do you want? , originally uploaded by dgray_xplane . I love to ask the question "what do you want?" The photos above a...
  • The connected company
    Many thanks to Thomas Vander Wal for the many conversations that inspired this post. The average life expectancy of a human being in ...
  • New job openings at XPLANE
    Are you a visual thinker? We have some new job openings at XPLANE. Read about them here . Maybe you can join our gang!
  • What is language?
    What is language? , originally uploaded by dgray_xplane .

About Me

Unknown
View my complete profile

Followers

Blog Archive

  • ►  2013 (1)
    • ►  April (1)
  • ►  2012 (2)
    • ►  November (1)
    • ►  February (1)
  • ►  2011 (3)
    • ►  April (1)
    • ►  February (1)
    • ►  January (1)
  • ►  2010 (12)
    • ►  November (2)
    • ►  October (5)
    • ►  September (2)
    • ►  April (1)
    • ►  March (1)
    • ►  February (1)
  • ►  2009 (23)
    • ►  December (2)
    • ►  November (2)
    • ►  October (1)
    • ►  September (1)
    • ►  August (1)
    • ►  June (2)
    • ►  April (5)
    • ►  March (2)
    • ►  February (2)
    • ►  January (5)
  • ►  2008 (48)
    • ►  December (2)
    • ►  November (2)
    • ►  October (2)
    • ►  September (1)
    • ►  August (6)
    • ►  July (1)
    • ►  June (7)
    • ►  May (7)
    • ►  April (5)
    • ►  March (5)
    • ►  February (9)
    • ►  January (1)
  • ►  2007 (65)
    • ►  December (2)
    • ►  November (3)
    • ►  October (12)
    • ►  September (8)
    • ►  August (11)
    • ►  July (6)
    • ►  June (4)
    • ►  May (5)
    • ►  April (9)
    • ►  March (2)
    • ►  January (3)
  • ▼  2006 (145)
    • ►  December (8)
    • ►  November (9)
    • ►  October (5)
    • ►  September (6)
    • ►  August (8)
    • ►  July (4)
    • ►  June (3)
    • ►  May (22)
    • ►  April (13)
    • ▼  March (17)
      • The asynchronous conversation
      • Dave Winer on the unconference
      • Life imitates art!
      • Who are you?
      • How to be a great moderator
      • City color
      • Paper and plastic
      • How do you top the best-selling video game of all ...
      • Dealing with the Devil's Advocate
      • Oh yes, looks matter -- oh yes they do
      • When it's time to relax, play the sand game
      • Visual thinking isn't for everyone
      • The world is flat
      • The world is round
      • A questioning toolkit
      • Visual thinking camp 2006
      • Go direct
    • ►  February (21)
    • ►  January (29)
  • ►  2005 (264)
    • ►  December (52)
    • ►  November (66)
    • ►  October (63)
    • ►  September (47)
    • ►  August (36)
Simple theme. Powered by Blogger.